Advanced Warfare, like the other Call of Duty titles, is presented in a first-person shooter perspective. The game features several changes; unlike other installments, Advanced Warfare does not use a traditional heads-up display; instead, all information is relayed to the player via holographic projections
from the weapon equipped. The general gunplay remains unchanged, apart
from new mechanics; for example, certain guns recharge slowly. Depending
on their performance, after each mission the player is given a certain
amount of experience points which can be used to upgrade the exo suit,
or weapons. The player can switch between different types of grenades.
The game is the first in the Call of Duty series that allows the
player to choose differing types of conventional weaponry; for example,
the game features regular conventional firearms, but the player can
choose to use laser or energy directed weaponry, both of which have
differing attributes.
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