The game was officially announced on 4 February 2013 via Game Informer, with a 2014 release on PC and "all high-end platforms available".[19] The latter was then clarified to mean the PlayStation 4 and the Xbox One on 21 February 2013[20] and 10 June 2013[21] respectively. According to the official information from Microsoft, The Witcher 3
was originally not going to be available on the Xbox One in Poland, the
country where the game's development process is taking place. However,
this has recently changed as regional restrictions have been entirely
removed from the Xbox One.[22]
On 11 March 2014 it was announced that the game's release date was
delayed from Autumn 2014 to February 2015. According to an official
statement released by the development team, they had successfully
created "a story that flows naturally, cinematically, rendered it in
amazing sound and visuals, while preserving full freedom of choice" -
suggesting that the core game and its main story were practically
finished. However, the statement then goes on to cite the main reason
for the delay was manual fine-tuning of many details and thorough
testing of the final product to bring it up to the desired standard of
quality.[23] On December 8, 2014 the developer officially informed about postponing the release date to May 19, 2015.[24]
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