Battlefield 4 is a 2014 first-person shooter video game developed by Swedish video game developer EA Digital Illusions CE (DICE) and published by Electronic Arts. It is a sequel to 2011's Battlefield 3
and was released on October 29, 2013 in North America, October 31, 2013
in Australia, November 1, 2013 in Europe and New Zealand and November
7, 2013 in Japan for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One.[2][3][5][8]
Battlefield 4 received a positive critical response from
reviewers and was a commercial success, praised for its multiplayer
mode, gameplay and graphics. In contrast, the game was criticized for
its short and shallow single-player campaign mode, and for its numerous
bugs and glitches. Electronic Arts took several steps to fix these
issues after user reports.
The game's heads-up display
(HUD) is much the same, composed of two compact rectangles. The lower
left-hand corner features a mini-map and compass for navigation, and a
simplified objective notice above it; the lower right includes a compact
ammo counter and health meter. The mini-map, as well as the main game
screen, shows symbols marking three kinds of entities: blue for allies,
green for squadmates, and red/orange for enemies.[9][10][11]
Players can use dual-scoped weapons, including weapons with different
firing modes (e.g. single shots, automatic fire). They can "spot"
targets—marking their positions to the player's squad—in the single
player campaign (a first in the Battlefield franchise) as well as in
multiplayer, allowing teammates to either suppress or eliminate them.
Bullet-dropping-system has become much more enhanced allowing players to
precise their aiming with the environment. In addition, players will
have more survival capabilities, such as countering melee attacks from
the front while standing or crouching, shooting with their sidearm while
swimming, and diving underwater to avoid enemy detection.
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