Sniper Elite V2 is a third-person tactical shooter that
emphasizes a less direct approach to combat, encouraging the player as a
sniper to use stealth and keep distance from enemy soldiers. Many of
the single player levels allow multiple routes for the players to take,
including multistory buildings and side streets to get vantage points
and avoid direct firefights. Set in World War II, the player character
utilizes appropriate weapons for the era. The sniper rifle is the
primary weapon throughout the game, though additional side arms
including submachine guns and pistols, silenced or not depending on the
situation. In addition to hand grenades, the player can deploy them as
tripwire booby traps, land mines and dynamite. Binoculars can be used to
tag enemies in view, displaying their position and movements to player.
When using the sniper rifle however, certain elements can determine the
outcome of a shot, taking realistic ballistics into consideration
including wind direction and strength and bullet drop potentially
altering the shot through the scope.[7]
Bullets can ricochet off surfaces or targets and strike others. In
different postures such as crouching or lying down on the front can also
steady a shot, however the player character also has the ability to
take a deep breath to further steady a shot and from their perspective
slow down time. Another ability is when the player character is spotted,
their last movements and position to the enemy is shown as a
white-outlined figure, potentially allowing the player to escape that
area and avoid further detection and alarms being raised.[8]
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